import UIKit
class RollViewController: UIViewController {
func randomDiceValue() -> Int {
let randomValue = 1 + arc4random() % 6
return Int(randomValue)
}
@IBAction func rollTheDice(){
var controller:DiceViewController
controller = self.storyboard?.instantiateViewControllerWithIdentifier("DiceViewController") as!
DiceViewController
controller.firstValue = self.randomDiceValue()
controller.secondValue = self.randomDiceValue()
self.presentViewController(controller, animated: true, completion: nil)
}
}