swiftではarcNrandom_uniform(UInt32(hoge.count))でランダムに数値を生成します。
Tips
command + option + 0: utility 非表示
launch screen -> main.storyboardに変更可能

import UIKit
class ViewController: UIViewController {
@IBOutlet weak var myLabel: UILabel!
@IBAction func getOmikuji(sender: AnyObject) {
let results = [
"大吉",
"吉",
"中吉",
"凶",
"大凶"
]
// arc4random_uniform(n + 1)
let random = arc4random_uniform(UInt32(results.count))
if random == 0 {
self.myLabel.textColor = UIColor.redColor()
} else {
self.myLabel.textColor = UIColor.blackColor()
}
self.myLabel.text = results[Int(random)]
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}