Creating Objects using Code
– This is called Instantiating
– You are creating a new instance of something
References
References allow to drag-and-drop objects into code using the Unity Editor.
using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { public GameObject objectToCreate; // Use this for initialization void Start () { // make an object Object.Instantiate(objectToCreate, new Vector3(2,4,6), Outereign.identity); } // Update is called once per frame void Update () { } }