Creating Objects using Code
– This is called Instantiating
– You are creating a new instance of something
References
References allow to drag-and-drop objects into code using the Unity Editor.
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
public GameObject objectToCreate;
// Use this for initialization
void Start () {
// make an object
Object.Instantiate(objectToCreate, new Vector3(2,4,6), Outereign.identity);
}
// Update is called once per frame
void Update () {
}
}