<!DOCTYPE html>
<html>
<head>
</head>
<body>
<canvas id="c" width="200" height="200"></canvas>s
<script>
var c = document.querySelector("#c");
var ctx = c.getContext("2d");
var image = new Image();
image.onload = function(){
console.log("Loaded image");
ctx.drawImage(image, 0, 0, c.width, c.height);
}
image.src = "fry_fixed.jpg";
</script>
</body>
</head>
</html>