fn get_chunks(num_ranges: u32, length: u32) {
let max_number = 10_i32.pow(length) as u32;
let mut chunk_starts = Vec::new();
for i in 0..num_ranges {
chunk_starts.push(max_number / num_ranges * i )
}
let mut chunk_ends:Vec<u32> = Vec::new();
for i in &chunk_starts[1..] {
chunk_ends.push(i - 1);
}
chunk_ends.push(max_number);
let mut chunks = HashMap::new();
for i in 0..chunk_starts.len() {
chunks.insert(chunk_starts[i], chunk_ends[i]);
}
println!("{:?}", chunks);
}
get_chunks(5, 2);
{40: 59, 60: 79, 20: 39, 80: 100, 0: 19}
なるほどね