#include "display.h" void displayMain(){ glClear(GL_COLOR_BUFFER_BIT); float test1 = 1.0f; int test2 = 23; // font test fontBegin(); fontSetPosition(0.0, 100.0); fontSetSize(FONT_DEFAULT_SIZE * 0.25); fontSetWeight(1.0); fontSetColor(0, 0, 255); fontDraw("float:%f, int:%d", test1, test2); fontEnd(); glutSwapBuffers(); }
#ifndef __HEADER_FONT #define __HEADER_FONT #define FONT_DEFAULT_SIZE (100.0f) void fontBegin(); void fontEnd(); void fontSetPosition(float _x, float _y); void fontSetSize(float _size); void fontSetWeight(float _weight); void fontSetColor(unsigined char _red, unsigned char _green, unsigned char _blue); void fontDraw(const char *format, ...); #endif
#include "font.h" #include <GL/glut.h> #include <stdio.h> #include <stdarg.h> // 可変長引数の関数を実装 static float positionX; // staticは静的記憶クラス static float positionY; static float size = FONT_DEFAULT_SIZE; static float weight = 1.0; void fontBegin(){ glPushMatrix(); glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLint viewport[4]; glGetIntegerv(GL_VIEWPORT, viewport); gluOrtho2D(0, viewport[2], viewport[3], 0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void fontEnd(){ glPopMatrix(); glPopAttrib(); } void fontSetPosition(float _x, float _y){ positionX = _x; positionY = _y; } void fontSetSize(float _size){ size = _size; } void fontSetWeight(float _weight){ weight = _weight; } void fontSetColor(unsigned char _red, unsigned char _green, unsigned char _blue){ color[0] = red; color[1] = green; color[2] = blue; } void fontDraw(const char *format, ...){ va_list argList; va_start(argList, format); char str[256]; vsprintf(str, format, argList); va_end(argList); glLineWidth(weight); glColor3ub(color[0], color[1], color[2]); glPushMatrix(); glTranslatef(positionX, positionY + size, 0.0); float s = size / FONT_DEFAULT_SIZE; glScalef(s, -s, s); for(char *p = str; *p != '\0'; p++) glutStrokeCharacter(CLUT_STROKE_ROMAN, *p); glPopMatrix(); }
main: main.c game.o display.o font.o gcc main.c game.o display.o font.o -o main -lglut -lGLU -lGL game.o: game.c game.h define.h display.h gcc -c game.c -o game.o -lglut -lGLU -lGL display.o: display.c display.h gcc -c display.c -o display.o -lglut -lGLU -lGL font.o: font.c font.h gcc -c font.c -o font.o -lglut -lGLU -lGL clean: rm -rf main *.o
$ make
gcc -c display.c -o display.o -lglut -lGLU -lGL
display.c: In function ‘displayMain’:
display.c:4:2: warning: implicit declaration of function ‘glClear’ [-Wimplicit-function-declaration]
glClear(GL_COLOR_BUFFER_BIT);
^~~~~~~
display.c:4:10: error: ‘GL_COLOR_BUFFER_BIT’ undeclared (first use in this function)
glClear(GL_COLOR_BUFFER_BIT);
^~~~~~~~~~~~~~~~~~~
display.c:4:10: note: each undeclared identifier is reported only once for each function it appears in
display.c:10:2: warning: implicit declaration of function ‘fontBegin’ [-Wimplicit-function-declaration]
fontBegin();
^~~~~~~~~
display.c:11:2: warning: implicit declaration of function ‘fontSetPosition’ [-Wimplicit-function-declaration]
fontSetPosition(0.0, 100.0);
^~~~~~~~~~~~~~~
display.c:12:2: warning: implicit declaration of function ‘fontSetSize’ [-Wimplicit-function-declaration]
fontSetSize(FONT_DEFAULT_SIZE * 0.25);
^~~~~~~~~~~
display.c:12:14: error: ‘FONT_DEFAULT_SIZE’ undeclared (first use in this function)
fontSetSize(FONT_DEFAULT_SIZE * 0.25);
^~~~~~~~~~~~~~~~~
display.c:13:2: warning: implicit declaration of function ‘fontSetWeight’ [-Wimplicit-function-declaration]
fontSetWeight(1.0);
^~~~~~~~~~~~~
display.c:14:2: warning: implicit declaration of function ‘fontSetColor’ [-Wimplicit-function-declaration]
fontSetColor(0, 0, 255);
^~~~~~~~~~~~
display.c:15:2: warning: implicit declaration of function ‘fontDraw’ [-Wimplicit-function-declaration]
fontDraw(“float:%f, int:%d”, test1, test2);
^~~~~~~~
display.c:16:2: warning: implicit declaration of function ‘fontEnd’ [-Wimplicit-function-declaration]
fontEnd();
^~~~~~~
display.c:18:2: warning: implicit declaration of function ‘glutSwapBuffers’ [-Wimplicit-function-declaration]
glutSwapBuffers();
^~~~~~~~~~~~~~~
GNUmakefile:8: recipe for target ‘display.o’ failed
make: *** [display.o] Error 1
何故だーーーーーー