じゃんけんアプリをfixしよう

storyboardのconstrainのerror解消がわからず、時間がかかりましたが、

@IBAction func getGoo(_ sender: Any) {
        let results1 = ["Image1","Image2","Image3"]
        let random1 = arc4random_uniform(UInt32(results1.count))
        let image1 = UIImage(named: results1[Int(random1)])
        imageView.image = image1
        let image4 = UIImage(named: "Image4")
        imageView2.image = image4
    }
    

    @IBAction func getChoki(_ sender: Any) {
        let results2 = ["Image1","Image2","Image3"]
        let random2 = arc4random_uniform(UInt32(results2.count))
        let image2 = UIImage(named: results2[Int(random2)])
        imageView.image = image2
        let image5 = UIImage(named: "Image5")
        imageView2.image = image5
    }
    
    @IBAction func getPa(_ sender: Any) {
        let results3 = ["Image1","Image2","Image3"]
        let random3 = arc4random_uniform(UInt32(results3.count))
        let image3 = UIImage(named: results3[Int(random3)])
        imageView.image = image3
        let image6 = UIImage(named: "Image6")
        imageView2.image = image6
    }
    
    
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        imageView.contentMode = UIViewContentMode.center
        self.view.addSubview(imageView)
        imageView2.contentMode = UIViewContentMode.center
        self.view.addSubview(imageView2)
        // Do any additional setup after loading the view, typically from a nib.
    }

O~K~! 選択したグーチョキパーとランダムのグーチョキパーを表示します。

勝ちか負けかをテキストで表示したい
可能であれば、何連勝とかも。。できるのか?