Canvas

<!DOCTYPE html>
<html>
<head>
</head>
<body>
	<canvas id="c" width="200" height="200"></canvas>s
	<script>
		var c = document.querySelector("#c");
		var ctx = c.getContext("2d");

		var image = new Image();

		image.onload = function(){
			console.log("Loaded image");
			ctx.drawImage(image, 0, 0, c.width, c.height);
		}

		image.src = "fry_fixed.jpg";
	</script>
</body>
</head>
</html>