LLDB and Breakpoint Actions

override func motionEnded(motion: UIEventSubtype,
	withEvent event: UIEvent){
		if motion == .MotionShake
		{
			disperseBugsAnimation()
		}
	}
	func handleSignleTap(recognizer:
		UITapGestureRecognizer){
		addBugToView()
		addButToView()
		}

thread backtrace all

Apple’s LLDB Quick Start Guide
https://developer.apple.com/library/content/documentation/IDEs/Conceptual/gdb_to_lldb_transition_guide/document/lldb-command-examples.html#//apple_ref/doc/uid/TP40012917-CH3-SW1